

In the Definitive Edition, a search bar was added to facilitate the player's search for a particular unit. The tab is organized such that navigation is more easy than in previous versions. Current (A listing of all objects currently on map).Nature (tab includes sockets for natives and trade routes).Embellishment (visual elements such as fire, rain, and plants).Buildings (All buildings including special campaign pieces).Under this tab one can filter the following. The former "units" tab has been replaced with Objects. Included in the Player Data tab, one can edit details of the players, this includes their civilization, resource count, name, color. All terrain types seen in Campaign and Skirmishes are available in the editor. There are a great many more terrain types compared to preceding editor. The following maps that can be generated are: Map size can be either of the following:Ī blank normal sized canvas with grass terrain will be generated by default.Īll maps available in skirmishes can also be randomly generated in the editor.


In addition to map size, the number of players and teams can also be set. The map function builds from its predecessor, offering more maps and templates which can be generated randomly.
